Community Built Device Compatibility List


#1

Device Compatibility Thread

This thread is moderator approved

The purpose of this thread is to have a wiki where people can submit what device they use, what quality they use, and how well it runs, so that’s over time we can build up a list of compatible devices, and how well those devices work on what settings. So if anyone asks about if there device is supported or if a certain device works well with Infinite Flight, we can direct them to this list!
This thread will be a wiki so Regulars can add to it. Please use this format when posting information:

Device: iPad Air (1st Generation)
Operating system: iOS 11.2.1
Rendering Quality: High
Rendering Resolution: High
Texture quality: High
Anti-Aliasing: On
Limit framerate: On
Airplane count: High
Low-power mode: On
Notes: Occasionally when an airport is busy you will have to turn off Anti-Aliasing, but it runs pretty well.

Regulars, when adding to this list please use ‘Hide Details’ so this post isn’t a giant flood of text. If you are not adding to this and are just posting on the thread then there is no need as a Regular will do it for you.

Feel free to post your information even If your device has already been mentioned. The whole point is to get as much information about as many devices as possible! So, it begins!

Device Compatibility List:


Apple iOS

iPads

iPad Air (1st Generation) - @KiwisFlying

Device: iPad Air (1st Generation)
Operating system: iOS 11.2.1
Rendering Quality: High
Rendering Resolution: High
Texture quality: High
Anti-Aliasing: On
Limit framerate: On
Notes: Occasionally when an airport is busy you will have to turn off Anti-Aliasing, but it runs pretty well.

iPad Air (2nd Generation) - @Demeter

Device: iPad Air (2nd Generation)
Operating system: iOS 11.2.1
Rendering Quality: High
Rendering Resolution: High
Texture quality: High
Anti-Aliasing: On
Limit framerate: On
Notes: Device can get hot at times and lags when more than four aircraft are present. NOT recommended for global, lag is constant, frequent, and only gets worse. Modified by @Reedgreat , original credits go to @Demeter

iPad 2017 (5th Generation) - @Allen_Lu

Device: iPad 2017 (5th Generation)
Operating system: iOS 11.2.5
Rendering Quality: High
Rendering Resolution: High
Texture quality: High
Anti-Aliasing: On
Limit frame rate: Off
Notes: Runs really well, restart device regularly as it might cause sort of lag but won’t effect the game even if crowed airport.

iPad Mini 2 - @Qantas737guy

Device: iPad Mini 2
OS: iOS 11.0
Rendering Quality: High
Rendering Resolution: High
Anti-aliasing: On
Limit Frame Rate: On
Notes: Great old device that runs IF perfectly. 10/10

iPad Mini 4 - @Starley

Device: iPad Mini 4
Operating system: iOS 11.2.1
Rendering Quality: high
Rendering Resolution: high
Texture quality: high
Anti-Aliasing: off
Limit framerate: on
Notes: Anti-Aliasing is on when taking screenshots.
Airplane Count: High
Low-Power-Mode: On

iPad Pro 9.7" - @BigBert10

Device: iPad Pro 9.7" (2016)
iOS: 11.3
Rendering Quality: High
Rendering Resolution: High
Texture Quality: High
Anti-Aliasing: ON
Limit Frame Rate: OFF
Note: The iPad Pro 9.7 Inch (2016) is a really strong iPad. It occasionally freezes, especially if you haven’t cleared up RAM. If it freezes, give it time and it will go smooth again.

iPad Pro 12.9” - @B747fan

Device: iPad Pro 12.9” (1st Generation)
Operating system: iOS 11.3 Developer Beta 2
Rendering Quality: High
Rendering Resolution: High
Texture quality: High
Anti-Aliasing: On
Limit frame rate: Off
Notes: Runs IF greatly at High resolution without any lag

iPhones

iPhone 6S - @JoelJ and @Cbro4

Device: iPhone 6s
Operating system: iOS 11.2.1
Rendering Quality: High
Rendering Resolution: High
Texture quality: High
Anti-Aliasing: On
Limit frame rate: On (Works perfectly on off but I think it’s better for the battery to keep it on)
Low power mode: On
Airplane Count: High/Very High
Notes: Runs IF greatly at high resolution without much lag. Little to no problems in crowded airports. Great device!

iPhone 7 - @RealAviation1974

Device: iPhone 7
Operating system: iOS 11.2.1 - iOS 11.3 (Currently Beta)
Rendering Quality: High
Rendering Resolution: High
Texture quality: High
Anti-Aliasing: On
Limit framerate: Off
Notes: Extremely good device to run IF. One recommendation is to restart the phone reguarly before every flight to ensure you don’t have any lag.

iPhone 8 - @AllegiantAir

Operating system: iOS 11.2.5
Rendering Quality: High
Texture Quality: High
Rendering Resolution: High
Anti-Aliasing: On
Limit Frame Rate: Off
Airplane Count: Very High
Notes:
Runs perfectly well with everything on high at busy airports.
never once had lag!

iPhone X - @Matt737

Device: iPhone X
Operating system: iOS 11.2.5
Rendering Quality: High
Rendering Resolution: High
Texture quality: High
Anti-Aliasing: On
Limit frame rate: Off
Notes: What a beast! The iPhone X can run this huge simulator, with settings all on high! Crazy! Definitely one of the best performers out there!

Please, for the love of everything, it’s the iPhone “ten”, not the iPhone “ecks.” Thank you.


Android

Samsung Galaxy S8+ - @ThomasR

Device: Samsung Galaxy S8+
Operating System: Android 7.0
Rendering Quality: High
Rendering Resolution: High
Texture Quality: High
Anti-Aliasing: On
Limit frame rate: On
Notes: Runs very well on high quality settings. If the airport is busy you may sometimes need to turn off anti-aliasing to reduce some lag. Overall you will receive a high quality experience from this device.

Samsung Galaxy S7 Edge - @MartyFlies

Device: Samsung Galaxy S7 Edge
Operating system: Android 7.0
Rendering Quality: High
Rendering Resolution: High
Texture quality: High
Anti-Aliasing: On
Limit framerate: Off
Notes: Runs IF without problems on highest settings, though on busy airports it can lag and I have to turn off anti-aliasing. At 5,5 inch the screen is good for traveling, but when you’re at home it feels too small and a tablet would be a better option.

Sony Xperia XZ Premium - @RealAviation1974

Device: Sony Xperia XZ Premium (US Version)
Operating system: Android 7.1.2
Rendering Quality: High
Rendering Resolution: High
Texture quality: High
Anti-Aliasing: On
Limit framerate: Off
Notes: With a 4K screen and the price of $500, it’s highly recommended. No restarts required before running, just an amazing device.

Vivo V3 - @George

Device: Vivo V3
OS: Android 5.1.1
Rendering Quality: High
Rendering Resolution: High
Texture Quality: High
Anti-Aliasing: On
Limit Frame Rate: On
Notes: It may lag when the airport is busy (If Anti Aliasing is on). But other than that, it works perfectly to me ;)

Samsung Galaxy Note 8 - @Jeno_Farkas

Device: Samsung Galaxy Note 8
OS: Android 7.1.1
Rendering Quality: High
Rendering Resolution: High
Texture quality: High
Anti-aliasing: ON
Limit Frame Rate: OFF
Note: With these settings Infinite Flight looks stunning on the Note 8’s huge screen. Worth to mention that with the Frame Limiter set to Off, the phone tends to push itself to the limits no matter how crowded the airport is nearby, which can make it really hot, especially when the phone is in Optimised performance mode, which can later cause some lags. On High performace performance mode there are no lags at all on the highest available resolution, in full screen mode, though this drains the battery far more quicker.
For long haul flights I recommend turning the Automatic Low Power mode on and the use of Blackr, to prevent screen burn-in.

Google Pixel Tablet C

Device: Google Pixel Tablet C
OS: Android 8.1.0
Resolution: 2560 x 1800 pixels (~308 ppi density)
Rendering Quality: High
Rendering Resolution: High
Texture quality: High
Anti-aliasing: ON
Limit Frame Rate: OFF
Low Power Mode: ON

Note: Pixel is a beast and can handle Infinite Flight on high. Being a google product, updates are pushed before other devices.

Google Pixel 2 (Regular or XL)

Device: Google Pixel 2
OS: Android 8.1.0
Resolution: XL - 1440 x 2880 pixels, 18:9 ratio (~538 ppi density), Pixel 2 - 1080 x 1920 pixels, 16:9 ratio (~441 ppi density)
Rendering Quality: High
Rendering Resolution: High
Texture quality: High
Anti-aliasing: ON
Limit Frame Rate: OFF
Low Power Mode: ON

Note: Pixel is a beast and can handle Infinite Flight on high. Being a google product, updates are pushed before other devices.Buttons are nicely placed.

Samsung Galaxy Tab S3 - @PlaneCrazy

Device: Samsung Galaxy Tab S3 (2017)
Operating system: Android 7.1
Rendering Quality: High
Rendering Resolution: High
Texture quality: High
Anti-Aliasing: On
Limit frame rate: Off
Airplane Count: High
Low-power mode: On
Notes: Powerful device with a beautiful screen. Runs IF perfectly. It’s basically a giant Galaxy S8.

Samsung Galaxy A5 (2017) - @ItzEhs

Device: Samsung Galaxy A5 (2017)
Operating system: Android 7.0
Rendering Quality: Medium
Rendering Resolution: Medium
Texture quality: Medium
Anti-Aliasing: Off
Limit framerate: Off
Notes: It lags at busy airports but runs great at cruise

Asus Zenpad 3S 10 - @chris_wing

Device: ASUS Zenpad 3S 10 (Z500M)
Operating system: Android 7.0
Rendering Quality: High
Rendering Resolution: High
Texture quality: High
Anti-Aliasing: Off
Limit framerate: Off
Airplane count: Very High
Low-power mode: On
Notes: Occasionally when an airport is busy you will have to turn the graphics to medium, but it runs great. It can get very hot so keep the brightness down!


Recomended system requirements
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Good cheap tablet for IF?
#3

Great idea, here’s the device I’m using.

Samsung Galaxy S7 Edge

Device: Samsung Galaxy S7 Edge
Operating system: Android 7
Rendering Quality: High
Rendering Resolution: High
Texture quality: High
Anti-Aliasing: On
Limit framerate: Off
Notes: Runs IF without problems on highest settings, though on busy airports it can lag and I have to turn off anti-aliasing. At 5,5 inch the screen is good for traveling, but when you’re at home it feels too small and a tablet would be a better option.


#4
Summary

Device: iPad 2017 (5th Generation)
Operating system: iOS 11.2.5
Rendering Quality: High
Rendering Resolution: High
Texture quality: High
Anti-Aliasing: On
Limit frame rate: Off
Notes: Runs really well, restart device regularly as it might cause sort of lag but won’t effect the game even if crowed airport.


#5
Samsung Galaxy S8+

Device: Samsung Galaxy S8+
Operating System: 7.0
Rendering Quality: High
Rendering Resolution: High
Texture Quality: High
Anti-Aliasing: On
Limit frame rate: On
Notes: Runs very well on high quality settings. If the airport is busy you may sometimes need to turn off anti-aliasing to reduce some lag. Overall you will receive a high quality experience from this device.


#6
iPad Mini 2

Device: iPad Mini 2
OS: iOS 11.0
Rendering Quality: Highest
Rendering Resolution: Highest
Anti-aliasing: On
Limit Frame Rate: On
Notes: Great old device that runs IF perfectly. 10/10


#7
iPad Pro 12.9” 1st Generation

Device: iPad Pro 12.9” (1st Heneration)
Operating system: iOS 11.3 Developer Beta 2
Rendering Quality: High
Rendering Resolution: High
Texture quality: High
Anti-Aliasing: On
Limit frame rate: Off
Notes: Runs IF greatly at High resolution without any lag


#8

Added! Thanks mate.
.


#9
Samsung Galaxy Note 8

Device: Samsung Galaxy Note 8
OS: Android 7.1.1
Resolution: WQHD+ , 2960*1440 (full screen mode via Game Launcher)
Rendering Quality: High
Rendering Resolution: High
Texture quality: High
Anti-aliasing: ON
Limit Frame Rate: OFF
Automatic Low Power: flight dependent, been normally OFF, testing out now having it ON
Airplane count: Very High

Note: with these settings Infinite Flight looks stunning on the Note 8’s huge screen. Worth to mention that with the Frame Limiter set to Off, the phone tends to push itself to the limits no matter how crowded the airport is nearby, which can make it really hot, especially when the phone is in Optimised performance mode, which can later cause some lags. On High performace performance mode there are no lags at all on the highest available resolution, in full screen mode, though this drains the battery far more quicker.
For long haul flights I recommend turning the Automatic Low Power mode on and the use of Blackr, to prevent screen burn-in.


#10

Last one I’ll add for the night then I’m hitting the hay. 1:30 in the morning here!


#12
iPhone 6s

Device: iPhone 6s
Operating system: iOS 11.2.1
Rendering Quality: High
Rendering Resolution: High
Texture quality: High
Anti-Aliasing: On
Limit frame rate: On (Works perfectly on off but I think it’s better for the battery to keep it on)
Notes: Runs IF greatly at High resolution without any lag. No problem in crowded airports either. Great device!


#13
iPad Pro 10.5”

Device: iPad Pro 10.5” (2nd Generation)
Operating system: iOS 11.2.1
Rendering Quality: High
Rendering Resolution: High
Texture quality: High
Anti-Aliasing: On
Limit framerate: Off
Notes: This device runs Infinite Flight flawlessly without and lag and has great battery life, even while not being connected to a charger.


#14
Samsung Galaxy S8

Device: Samsung Galaxy S8
Operating system: Android 7.0 (Android 8.0 came oout for Samsung devices a couple of days ago)
Rendering Quality: High
Rendering Resolution: High
Texture quality: High
Anti-Aliasing: on
Limit framerate: on
Notes: When the traffic is heavy you need to set your resolution to 1080p instead of 1440p


#15

Just added my own devices, the iPhone 7 and the Sony Xperia XZ Premium :)


@JoelJ I’ll add your 6s right now. Should we also have a section that addresses the “number of aircraft” under the live section?


#16
Samsung Galaxy J5 (2016)

Operating system: Android 7.1.1
Rendering quality: high
Rendering resolution: high
Texture quality: medium
Anti-aliasing: on
Limit-frame rate: on
Notes: runs very well, longest flight performed so far 15 hours, no warning though cover, charges slower than normally when flying but it works,
cons: frame rate drops significantly at very busy airports


#17
OnePlus 3T

Device: OnePlus 3T
Operating system: 5.0.1
Rendering Quality: High
Rendering Resolution: High
Texture quality Medium
Anti-Aliasing: off
Limit framerate: on
Airplane Count: Very High


#18
iPhone 7+

Device: iPhone 7+
Operating system: iOS 11.1
Rendering Quality: High
Rendering Resolution: High
Texture quality: High
Anti-Aliasing: On
Limit framerate: On
Airplane Count: Very High


#19
iPad Pro 12.9 in (2015)

Device: iPad Pro 12.9 in (1st Generation)
Operating System: iOS 11.2.5
Rendering Quality: High
Rendering Resolution: High
Texture Quality: High
Anti-Aliasing: On.
Notes: Limit Framerate is not on, unless I’m doing a long haul and am in cruise.
When in the outside view, it can occasionally drop down to 30 fps. Never goes below 30 though. Most of the time, including cockpit, it’s 60.
It can also get hot when flying, but I normally turn down everything to low when in cruise so it’s fine.


#21

To add onto the power saving, you do not need to download Blackr you just need to swipe up and put the game mode into screen lock which locks the screen and turns it nearly black. With the highest performance mode and this done you can get 2 hours while only using 20% battery while fully charged.


#22

Cool. I’m using my Samsung galaxy A5 with all the detail in high and it runs fine even when I leave on for long haul flights.


#23
iPad Pro 9.7"

Device: iPad Pro 9.7" (2016)
Operating System: iOS 11.2.5
Rendering Quality: High
Texture Quality: High
Anti-Aliasing: On
Limit framerate: On
**Notes:**With a lot of traffic and a large aircraft, the frame rate can slow, but with a lot of traffic with a small aircraft like a Boeing 737, frame rate runs pretty well.